试飞员如是说--关于虫子和石榴姐

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不好意思,没有翻译................见谅

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F-16 vs F-18: A United States Navy Test Pilot's Perspective


F/A-18 vs. F-16 | Flight Journal | Find Articles at BNET


As a Navy test pilot on an Air Force exchange tour, I have the best job in the world: I get to fly the F-16 Viper and the F/A-18 Hornet. Last summer, I completed Viper conversion training at the 310th Fighter Squadron at Luke AFB, and the first thing they teach is the single-engine, single-seat mindset-a new concept for a twin-engine fighter pilot. The Viper has only one engine and pilots quickly learn the "Iguana stare," which is when one eye constantly monitors the engine instruments, and the other scans everything else. Some USAF pilots have labeled the F-16 a "lawn dart," as it has one of the highest accident rates in the Combat Air Force. It's a myth that the high accident rate is caused by the lack of redundancy inherent to a single-engine fighter. The reality is that most F-16 mishaps occur because of factors other than engine failure. Running into things (the ground or other airplanes) accounts for more than three-quarters of F-16 mishaps.

After 50 hours in the jet, I've come to consider the aircraft at least a close acquaintance, and we're working toward becoming good friends. During that time, I've formed some opinions and impres- sions of the Viper compared with my normal mount: the F/A-18 Hornet.

THE COCKPIT

When compared with the Hornet's, the Viper's cockpit is more compact and is very comfortable. The ejection seat's fixed, 20-degree recline angle is great for all phases of flight except air-combat maneuvering (ACM). During a fight, the pilot has to constantly lean forward to look over a shoulder or check six, and at 7 or 8G, the fixed recline angle produces a sore neck and back in nothing flat. A flight surgeon once told me that 90 percent of all fighter pilots suffer from chronic neck and back pain and Viper drivers suffer the most. The single-piece bubble canopy is one feature that I wish the Hornet had. The glass comes down to the elbows and wraps around the pilot; it provides great six o'clock and over-the-nose visibility without a canopy bow or heads-up-display (HUD) post to obstruct the view.

The main instrument panel is centrally located, compactly organized and easy to scan. The Viper is a fly-by-wire electric jet, but it still has what are considered old-fashioned, round airspeed and altitude dials, tape gauges for vertical speed indicator (VSI) and angle of attack (AoA) and an analog attitude indicator. These are the primary flight instruments because the HUD is technically not certified for IFR (instrument flight). In the Hornet, I use the HUD as my main information source and crosscheck the steam gauges during instrument approaches. The Viper HUD gives the same data as the Hornet HUD does, but the format's different. Adapting was easy except for one important item: the angle of attack bracket. The two indicators look exactly alike, but they work exactly opposite; when landing, one tells the pilot to pull when he should push, and vice versa. It's potentially very confusing. Flying AoA "backward" was tough at the beginning, but I eventually figured it out. The rest of the Viper's HUD symbols are busy but easy to interpret. By flipping a few switches, the pilot can customize HUD information as needed for the mission.

The Viper's side stick and throttle are marvels of ergonomie design. For single-seat strike fighters without the benefit of a guy in the back (GIB) to operate the radar and weapons systems, the hands-on throttle and stick (HOTAS) design is key to managing the airborne workload. As its name implies, hotAS allows complete pilot control of the weapons systems with hands-on maintenance of the flight controls. The Viper has 16 hotAS controls, and all are easily actuated with minimal movement. Some of the "HOTAS-able" functions include: radar mode select, bomb pickle, gun trigger, missile pickle, chaff/flare dispense, etc.

The throttle designator control (TDC) is a feature that's found in both aircraft, and it's essentially the "mouse" of the weapons system. It's used for slewing the cross-hairs over targets detected on the radarscope or in the HUD and locking onto them. The Viper's TDC is on the throttle under the left thumb; it took some getting used to for making fine-tuning adjustments. The Hornet's TDC is a little easier to use because of its location under the left index finger. I have much more dexterity with my index finger and found sensor slewing much easier in the Hornet.

In the Viper, all radar and targeting forward-looking infrared (FLIR) pod information is presented on the two monochrome multifunction displays (MFDs). They are smaller and are of older technology than the Hornet's, but the displays are easy to read in all lighting conditions. The F/A-18 has three color MFDs with the center one being a larger digital moving-map display. The moving map, or multipurpose color display (MPCD), is the key feature that distinguishes the two strike fighters. The sheer amount of situational awareness that the Hornet's MPCD provides the pilot of threats, friendly locations, geographic references and navigational data significantly enhances combat effectiveness. Without the moving-map display, the pilot's mental workload doubles, and some of the more senior pilots, including myself, will "down" the aircraft and not fly it if the map display fails. Some newer block Vipers have display upgrades that mirror the current capability of all Hornets, but those are exceptions. Avionics in the Hornet are far superior to those found in almost anything I have flown. The one exception is the Super Hornet; it has two additional displays that improve on the Hornet's design.

he F-16 consoles aren't as well organized as the Hornet's; some switches are hard to reach. For the most part, that doesn't affect normal operations but could delay pilot reaction time during an emergency. For example, the Viper's throttle obstructs access to the engine control switch with afterburner selected. This switch is used to back up the electronic engine control during certain failures; reaching around the throttle could delay completing the critical action procedures if the engine gets sick right after takeoff.

The Hornet's consoles are logically grouped by systems. The environmental control system control panel, electrical control panel and lighting control panel are separate units. Conversely, the Viper's left console has flight-control switches mixed with the electrical switches and fuel transfer switches; they're clustered together. After about a dozen simulations and flights, I was able to adapt to the F-16 normal and emergency procedures checklists, but the Viper's cockpit layout appears to be a product of evolution, whereas the Hornet's cockpit layout has changed little since day one.

SIDE STICK VERSUS CONVENTIONAL CENTER STICK

Both the Hornet and Viper use fly-by-wire flight-control systems, which means aircraft response is governed by a set of programmed flight-control laws that "live" in the flight-control computers, which I affectionately refer to as "George." In other words, the pilot isn't flying the airplane, George is. The pilot tells George he wants the airplane to do something, and George then zips through the math to figure out which flight-control surfaces should be moved to fulfill the pilot's request. The big difference (and it is a big one) is that the Hornet uses a conventional center stick, and the computer senses stick position to interpret what the pilot wants. The Viper uses a side stick, and the computer senses stick force from pilot input.

Flying a side-stick control takes a while to get used to, but once you do, it's a joy. The conformai stick's shape feels very natural (it fits in the hand like a melted candy bar), and it allows easy access to nine of the 16 hotAS controls. Two fully adjustable forearm rests on the right cockpit bulkhead stabilize and isolate the pilot's arm and wrist, so when rattling around the cockpit during turbulence or going after the bad guy, the pilot's arm won't accidentally move and initiate unwanted control inputs. In its original design, the Viper's control stick didn't move at all; it just measured pressure from the pilot's hand. However, after initial F-16 flight tests, a ¼ inch of stick movement was incorporated to give a small dead band and a nominal breakout force to give better "feel" of a neutral stick because otherwise it was entirely too sensitive. The control harmony is quite good (the pressures required for pitch and roll mix well), but without the capability to physically position the stick, it's easy to contaminate roll inputs with unwanted pitch inputs, and vice versa.

My first Viper instructor predicted that I would over-rotate on takeoff and drop the right wing; he was right. The over-rotation occurs because a pilot is used to "moving the stick and then something happens" at rotation speed. When I reached 145 knots and pulled back, of course the stick didn't move but a scant ¼ inch, so I pulled more. The inexperienced have no way of knowing how hard to pull, so I pulled probably twice as hard as was necessary. After a half-second delay, the nose abruptly responded to my input and pitched up to about 10 degrees, while at the same time the right wing dipped to about 10-degrees wing down. I released back-stick pressure, and the aircraft held 10-degrees pitch as I gently leveled the wings. According to my instructor Lt. Col. Dan Levin, who has more than 3,000 Viper hours, pilot-induced-oscillations (PIO) are very common on takeoff for transition pilots.

TAKEOFF PERFORMANCE

In my opinion, the Viper's biggest strength is its brute force: it has lots of horsepower. The biggest kick in the pants-next to a catapult shot off an aircraft carrier-is the kick from stroking full afterburner in a General Electric-powered, bigmouth Viper on a cold winter morning. With a greater than 1.2:1 thrust-to-weight ratio at takeoff gross weight, it takes all of 1,200 feet to get airborne at 160 knots, and the jet can be supersonic just two miles later, if it's left in burner. The acceleration is unbelievable! If there weren't a 7G restriction on a fueled centerline tank, I would easily have 9G available to pull straight into the vertical and accelerate on the way up. Of course, I've done the "quick climb" to 15,000 feet, and after level-off, I still have 350 knots. The Viper can out-accelerate most anything in the air, including the Hornet.

To accurately compare the Hornet's performance to the Viper's, I took off from the same runway. The Hornet needed 200 feet more than the Viper to get airborne at about the same speed, and at the end of the runway it had only 330 knots versus the Viper's 500-plus. The best climb angle that I could get out of the Hornet before airspeed started to decay was 45 degrees, and I leveled off with 200 knots; the Viper's climb took one minute less. The Hornet's lack of thrust seems to be where all the critics linger, and that's valid-to a point. When a pilot flies into battle, lots of thrust is nice to have and is definitely fun to have, but it isn't necessarily a must-have-depending on the aircraft's other attributes. Like the Viper, the Hornet has different engine versions in inventory, but even with two "big motors," the GE-404-402 has 18,000 pounds of maximum thrust each, and in a drag race, the Hornet would be no match for the Viper.

When the wheels are in the well, the Viper flight controls change from takeoff and landing gains (it automatically changes modes, as it requires different pressures for the same reaction) to cruise gains. This reduces the PIO tendency in pitch when the aircraft is slower and near the ground. The acceleration in after-burner seems to build with airspeed, and it's really a kick! The faster I go, the faster I go; this is primarily because of the fixed-geometry inlets that become more efficient as airspeed increases. Canceling afterburner (AB) at 300 knots and 2,000 feet AGL does not stop the amazing acceleration. Even in military power, the Viper easily slips above the 350-knot climb speed in a 15-degree climb. On the other hand, the Hornet has a smooth and steady acceleration and quickly reaches the standard climb profile of 300 knots in a 15-degree climb at military power. In the Hornet, the nose must be lowered to about 5 degrees at 10,000 feet for it to accelerate and maintain a 350-knot climb speed.

nce in the air, the Viper pilot can drill around all day at 350 to 400 knots and still have fuel to spare. If there's a concern about fuel conservation, the Hornet works best in the 300- to 350-knot speed regime. Roll performance in the Viper is slightly faster than the Hornet's. A full-deflection aileron roll is eye watering in a clean Viper (about 360 degrees per second) and very impressive in a slick Hornet (about two-thirds the speed of a Viper). One nice feature of the side-stick controller is the capability to rapidly capture a precise bank angle by simply releasing the stick. The jet's controls essentially freeze when the pilot lets go of the stick, even when whipping around at maximum rate roll. This is real handy in rolling in on a target (both air-to-air and air-to-ground). The Hornet's roll control is equally precise, but it requires a bit more finesse. Its flight-control system in cruise is a "G-command" flight-control system; it continuously trims to IG flight regardless of aircraft attitude. If a pilot rolls inverted in a Hornet and lets go of the stick, the jet "pulls" IG and enters a gradual dive to maintain IG. Doing the same in the Viper causes the pilot to get light in the seat; the jet doesn't feel any pilot input, so it continues to head straight and inverted. The Hornet's G-command has bitten a few transition pilots during ACM when they were confronted with very nose-high, low-speed attitudes. Tomcat drivers learning the Hornet typically release the controls, as that is what they were used to doing in the F-14, which stops flying around 100 knots. In the Hornet, this just leads to a further nose-high attitude, as the Hornet reverts to pulling and placing IG on the airplane.

The Viper rolls well, but it is easy to inadvertently add G during rolling maneuvers because it takes some concentration to prevent accidentally applying backstick pressure while exerting side pressure in for the roll. I encountered this early in my training. It was challenging, at first, to perform a pure, constant IG maximum-rate aileron roll: nose up and then fly a gentle arc up and then down while rolling so the seat of my pants stays in the seat all the way through. My tendency was to load the roll to 2G halfway through by applying too much backpressure. The next time, I overcompensated and got light in the seat, as I saw about O.SG. Again, the learning curve is steep; eventually, I could max-perform in roll without inadvertently pulling or pushing G.

In the beginning of the training, it's difficult to yank the nose around in a minimum-radius, maximum-G level turn without accidentally introducing aileron in it that isn't wanted. On my first few attempts at a 9G level turn, I tended to ratchet the wings back and forth from one bank angle to another. The side stick feels only the first 25 pounds of pilot input in the longitudinal axis, at which time it gives all 9G (or whatever's available at that speed). Apparently, I must have also inadvertently applied a small amount of lateral-stick force, and that caused unintended bank-angle changes and the subsequent ratcheting. After a few more tries at a 9G level turn, I learned that by using a smooth, gradual G buildup and by toning down the amount of pull, I could nail a 9G, 360-degree turn while maintaining constant altitude within 100 feet.

This jet can hurt you because it has absolutely no problem holding 9G, especially down low. The Hornet is limited to 7.SG by the flight-control software, even though the airframe can handle 9G; in fact, some foreign versions were going to be sold as 9G jets. The tradeoff is fatigue life. When dogfighting in a Hornet, I rarely see 7.SG, and if so, it's momentary because I'm usually closing to guns after the second merge and am trading airspeed for nose position.

cont..============================================

不好意思,没有翻译................见谅

--------------------------------
http://findarticles.com/p/articl ... 262073/?tag=content;col1



F-16 vs F-18: A United States Navy Test Pilot's Perspective


F/A-18 vs. F-16 | Flight Journal | Find Articles at BNET


As a Navy test pilot on an Air Force exchange tour, I have the best job in the world: I get to fly the F-16 Viper and the F/A-18 Hornet. Last summer, I completed Viper conversion training at the 310th Fighter Squadron at Luke AFB, and the first thing they teach is the single-engine, single-seat mindset-a new concept for a twin-engine fighter pilot. The Viper has only one engine and pilots quickly learn the "Iguana stare," which is when one eye constantly monitors the engine instruments, and the other scans everything else. Some USAF pilots have labeled the F-16 a "lawn dart," as it has one of the highest accident rates in the Combat Air Force. It's a myth that the high accident rate is caused by the lack of redundancy inherent to a single-engine fighter. The reality is that most F-16 mishaps occur because of factors other than engine failure. Running into things (the ground or other airplanes) accounts for more than three-quarters of F-16 mishaps.

After 50 hours in the jet, I've come to consider the aircraft at least a close acquaintance, and we're working toward becoming good friends. During that time, I've formed some opinions and impres- sions of the Viper compared with my normal mount: the F/A-18 Hornet.

THE COCKPIT

When compared with the Hornet's, the Viper's cockpit is more compact and is very comfortable. The ejection seat's fixed, 20-degree recline angle is great for all phases of flight except air-combat maneuvering (ACM). During a fight, the pilot has to constantly lean forward to look over a shoulder or check six, and at 7 or 8G, the fixed recline angle produces a sore neck and back in nothing flat. A flight surgeon once told me that 90 percent of all fighter pilots suffer from chronic neck and back pain and Viper drivers suffer the most. The single-piece bubble canopy is one feature that I wish the Hornet had. The glass comes down to the elbows and wraps around the pilot; it provides great six o'clock and over-the-nose visibility without a canopy bow or heads-up-display (HUD) post to obstruct the view.

The main instrument panel is centrally located, compactly organized and easy to scan. The Viper is a fly-by-wire electric jet, but it still has what are considered old-fashioned, round airspeed and altitude dials, tape gauges for vertical speed indicator (VSI) and angle of attack (AoA) and an analog attitude indicator. These are the primary flight instruments because the HUD is technically not certified for IFR (instrument flight). In the Hornet, I use the HUD as my main information source and crosscheck the steam gauges during instrument approaches. The Viper HUD gives the same data as the Hornet HUD does, but the format's different. Adapting was easy except for one important item: the angle of attack bracket. The two indicators look exactly alike, but they work exactly opposite; when landing, one tells the pilot to pull when he should push, and vice versa. It's potentially very confusing. Flying AoA "backward" was tough at the beginning, but I eventually figured it out. The rest of the Viper's HUD symbols are busy but easy to interpret. By flipping a few switches, the pilot can customize HUD information as needed for the mission.

The Viper's side stick and throttle are marvels of ergonomie design. For single-seat strike fighters without the benefit of a guy in the back (GIB) to operate the radar and weapons systems, the hands-on throttle and stick (HOTAS) design is key to managing the airborne workload. As its name implies, hotAS allows complete pilot control of the weapons systems with hands-on maintenance of the flight controls. The Viper has 16 hotAS controls, and all are easily actuated with minimal movement. Some of the "HOTAS-able" functions include: radar mode select, bomb pickle, gun trigger, missile pickle, chaff/flare dispense, etc.

The throttle designator control (TDC) is a feature that's found in both aircraft, and it's essentially the "mouse" of the weapons system. It's used for slewing the cross-hairs over targets detected on the radarscope or in the HUD and locking onto them. The Viper's TDC is on the throttle under the left thumb; it took some getting used to for making fine-tuning adjustments. The Hornet's TDC is a little easier to use because of its location under the left index finger. I have much more dexterity with my index finger and found sensor slewing much easier in the Hornet.

In the Viper, all radar and targeting forward-looking infrared (FLIR) pod information is presented on the two monochrome multifunction displays (MFDs). They are smaller and are of older technology than the Hornet's, but the displays are easy to read in all lighting conditions. The F/A-18 has three color MFDs with the center one being a larger digital moving-map display. The moving map, or multipurpose color display (MPCD), is the key feature that distinguishes the two strike fighters. The sheer amount of situational awareness that the Hornet's MPCD provides the pilot of threats, friendly locations, geographic references and navigational data significantly enhances combat effectiveness. Without the moving-map display, the pilot's mental workload doubles, and some of the more senior pilots, including myself, will "down" the aircraft and not fly it if the map display fails. Some newer block Vipers have display upgrades that mirror the current capability of all Hornets, but those are exceptions. Avionics in the Hornet are far superior to those found in almost anything I have flown. The one exception is the Super Hornet; it has two additional displays that improve on the Hornet's design.

he F-16 consoles aren't as well organized as the Hornet's; some switches are hard to reach. For the most part, that doesn't affect normal operations but could delay pilot reaction time during an emergency. For example, the Viper's throttle obstructs access to the engine control switch with afterburner selected. This switch is used to back up the electronic engine control during certain failures; reaching around the throttle could delay completing the critical action procedures if the engine gets sick right after takeoff.

The Hornet's consoles are logically grouped by systems. The environmental control system control panel, electrical control panel and lighting control panel are separate units. Conversely, the Viper's left console has flight-control switches mixed with the electrical switches and fuel transfer switches; they're clustered together. After about a dozen simulations and flights, I was able to adapt to the F-16 normal and emergency procedures checklists, but the Viper's cockpit layout appears to be a product of evolution, whereas the Hornet's cockpit layout has changed little since day one.

SIDE STICK VERSUS CONVENTIONAL CENTER STICK

Both the Hornet and Viper use fly-by-wire flight-control systems, which means aircraft response is governed by a set of programmed flight-control laws that "live" in the flight-control computers, which I affectionately refer to as "George." In other words, the pilot isn't flying the airplane, George is. The pilot tells George he wants the airplane to do something, and George then zips through the math to figure out which flight-control surfaces should be moved to fulfill the pilot's request. The big difference (and it is a big one) is that the Hornet uses a conventional center stick, and the computer senses stick position to interpret what the pilot wants. The Viper uses a side stick, and the computer senses stick force from pilot input.

Flying a side-stick control takes a while to get used to, but once you do, it's a joy. The conformai stick's shape feels very natural (it fits in the hand like a melted candy bar), and it allows easy access to nine of the 16 hotAS controls. Two fully adjustable forearm rests on the right cockpit bulkhead stabilize and isolate the pilot's arm and wrist, so when rattling around the cockpit during turbulence or going after the bad guy, the pilot's arm won't accidentally move and initiate unwanted control inputs. In its original design, the Viper's control stick didn't move at all; it just measured pressure from the pilot's hand. However, after initial F-16 flight tests, a ¼ inch of stick movement was incorporated to give a small dead band and a nominal breakout force to give better "feel" of a neutral stick because otherwise it was entirely too sensitive. The control harmony is quite good (the pressures required for pitch and roll mix well), but without the capability to physically position the stick, it's easy to contaminate roll inputs with unwanted pitch inputs, and vice versa.

My first Viper instructor predicted that I would over-rotate on takeoff and drop the right wing; he was right. The over-rotation occurs because a pilot is used to "moving the stick and then something happens" at rotation speed. When I reached 145 knots and pulled back, of course the stick didn't move but a scant ¼ inch, so I pulled more. The inexperienced have no way of knowing how hard to pull, so I pulled probably twice as hard as was necessary. After a half-second delay, the nose abruptly responded to my input and pitched up to about 10 degrees, while at the same time the right wing dipped to about 10-degrees wing down. I released back-stick pressure, and the aircraft held 10-degrees pitch as I gently leveled the wings. According to my instructor Lt. Col. Dan Levin, who has more than 3,000 Viper hours, pilot-induced-oscillations (PIO) are very common on takeoff for transition pilots.

TAKEOFF PERFORMANCE

In my opinion, the Viper's biggest strength is its brute force: it has lots of horsepower. The biggest kick in the pants-next to a catapult shot off an aircraft carrier-is the kick from stroking full afterburner in a General Electric-powered, bigmouth Viper on a cold winter morning. With a greater than 1.2:1 thrust-to-weight ratio at takeoff gross weight, it takes all of 1,200 feet to get airborne at 160 knots, and the jet can be supersonic just two miles later, if it's left in burner. The acceleration is unbelievable! If there weren't a 7G restriction on a fueled centerline tank, I would easily have 9G available to pull straight into the vertical and accelerate on the way up. Of course, I've done the "quick climb" to 15,000 feet, and after level-off, I still have 350 knots. The Viper can out-accelerate most anything in the air, including the Hornet.

To accurately compare the Hornet's performance to the Viper's, I took off from the same runway. The Hornet needed 200 feet more than the Viper to get airborne at about the same speed, and at the end of the runway it had only 330 knots versus the Viper's 500-plus. The best climb angle that I could get out of the Hornet before airspeed started to decay was 45 degrees, and I leveled off with 200 knots; the Viper's climb took one minute less. The Hornet's lack of thrust seems to be where all the critics linger, and that's valid-to a point. When a pilot flies into battle, lots of thrust is nice to have and is definitely fun to have, but it isn't necessarily a must-have-depending on the aircraft's other attributes. Like the Viper, the Hornet has different engine versions in inventory, but even with two "big motors," the GE-404-402 has 18,000 pounds of maximum thrust each, and in a drag race, the Hornet would be no match for the Viper.

When the wheels are in the well, the Viper flight controls change from takeoff and landing gains (it automatically changes modes, as it requires different pressures for the same reaction) to cruise gains. This reduces the PIO tendency in pitch when the aircraft is slower and near the ground. The acceleration in after-burner seems to build with airspeed, and it's really a kick! The faster I go, the faster I go; this is primarily because of the fixed-geometry inlets that become more efficient as airspeed increases. Canceling afterburner (AB) at 300 knots and 2,000 feet AGL does not stop the amazing acceleration. Even in military power, the Viper easily slips above the 350-knot climb speed in a 15-degree climb. On the other hand, the Hornet has a smooth and steady acceleration and quickly reaches the standard climb profile of 300 knots in a 15-degree climb at military power. In the Hornet, the nose must be lowered to about 5 degrees at 10,000 feet for it to accelerate and maintain a 350-knot climb speed.

nce in the air, the Viper pilot can drill around all day at 350 to 400 knots and still have fuel to spare. If there's a concern about fuel conservation, the Hornet works best in the 300- to 350-knot speed regime. Roll performance in the Viper is slightly faster than the Hornet's. A full-deflection aileron roll is eye watering in a clean Viper (about 360 degrees per second) and very impressive in a slick Hornet (about two-thirds the speed of a Viper). One nice feature of the side-stick controller is the capability to rapidly capture a precise bank angle by simply releasing the stick. The jet's controls essentially freeze when the pilot lets go of the stick, even when whipping around at maximum rate roll. This is real handy in rolling in on a target (both air-to-air and air-to-ground). The Hornet's roll control is equally precise, but it requires a bit more finesse. Its flight-control system in cruise is a "G-command" flight-control system; it continuously trims to IG flight regardless of aircraft attitude. If a pilot rolls inverted in a Hornet and lets go of the stick, the jet "pulls" IG and enters a gradual dive to maintain IG. Doing the same in the Viper causes the pilot to get light in the seat; the jet doesn't feel any pilot input, so it continues to head straight and inverted. The Hornet's G-command has bitten a few transition pilots during ACM when they were confronted with very nose-high, low-speed attitudes. Tomcat drivers learning the Hornet typically release the controls, as that is what they were used to doing in the F-14, which stops flying around 100 knots. In the Hornet, this just leads to a further nose-high attitude, as the Hornet reverts to pulling and placing IG on the airplane.

The Viper rolls well, but it is easy to inadvertently add G during rolling maneuvers because it takes some concentration to prevent accidentally applying backstick pressure while exerting side pressure in for the roll. I encountered this early in my training. It was challenging, at first, to perform a pure, constant IG maximum-rate aileron roll: nose up and then fly a gentle arc up and then down while rolling so the seat of my pants stays in the seat all the way through. My tendency was to load the roll to 2G halfway through by applying too much backpressure. The next time, I overcompensated and got light in the seat, as I saw about O.SG. Again, the learning curve is steep; eventually, I could max-perform in roll without inadvertently pulling or pushing G.

In the beginning of the training, it's difficult to yank the nose around in a minimum-radius, maximum-G level turn without accidentally introducing aileron in it that isn't wanted. On my first few attempts at a 9G level turn, I tended to ratchet the wings back and forth from one bank angle to another. The side stick feels only the first 25 pounds of pilot input in the longitudinal axis, at which time it gives all 9G (or whatever's available at that speed). Apparently, I must have also inadvertently applied a small amount of lateral-stick force, and that caused unintended bank-angle changes and the subsequent ratcheting. After a few more tries at a 9G level turn, I learned that by using a smooth, gradual G buildup and by toning down the amount of pull, I could nail a 9G, 360-degree turn while maintaining constant altitude within 100 feet.

This jet can hurt you because it has absolutely no problem holding 9G, especially down low. The Hornet is limited to 7.SG by the flight-control software, even though the airframe can handle 9G; in fact, some foreign versions were going to be sold as 9G jets. The tradeoff is fatigue life. When dogfighting in a Hornet, I rarely see 7.SG, and if so, it's momentary because I'm usually closing to guns after the second merge and am trading airspeed for nose position.

cont..
还是两个引擎好些.................
放眼望去,全是洋文……
楼主,您识洋文,可俺不识呀,不介意给翻译下吧?
是不是那篇海軍飛行員去飛F-16,不過覺得還是自己的小蟲比較好那篇?
文章太长了,很难翻译阿。 同学们忍一忍看看呗
好多星星啊。。。石榴姐在哪里?》
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与F - 16型|航班杂志|架F/A-18寻找BNET文章


作为对空军进行友好交流活动海军试飞员,我有世界上最好的工作:我能飞到的F - 16蝰蛇和F/A-18大黄蜂。去年夏天,我完成了蝰蛇在第310战斗机中队的卢克空军基地的转换训练,他们的第一件事是教单引擎,单座的思维模式为双引擎战斗机飞行员的新概念。 Viper的只有一个引擎,飞行员很快就学会了“鬣蜥的眼神,”这是一只眼睛时,不断监视发动机的文书,以及其他扫描一切。美国空军飞行员的一些标记的F - 16“草坪镖”,因为它在空军的战斗事故发生率最高的之一。这是一个高意外率是由冗余固有的单引擎战斗机缺乏引起的神话。现实情况是,大多数的F - 16事故以外的因素,因为其他引擎发生故障。运行到的东西超过四分之三的F - 16事故(地面或其他飞机)帐户。

经过50小时的飞机,我已经到了考虑飞机至少有熟人,我们正在朝着成为好朋友工作。在此期间,我已经形成了一些意见和的IMPRES - sions的蝰蛇相比,我的正常安装:的F/A-18大黄蜂。

座舱

相比与黄蜂的,在Viper的座舱更加紧凑,很舒服。弹射座椅的固定,20度角躺在空气除外的所有阶段的飞行作战机动(ACM)的伟大。在一次战斗中,飞行员不断前倾,回过头来一肩或检查6个,并在7或第八代,固定放倒角度产生颈部酸痛,在没有任何单位和背部。阿飞行外科医生曾对我说,百分之九十的战斗机飞行员慢性颈痛和背痛和Viper驾驶人受害最深。单件泡沫篷是一个特点,我想他的大黄蜂。玻璃归结到肘部和周围的试点包装,它提供了巨大的六点钟并采用了无檐篷头弓或鼻能见度行动显示器(HUD)的职位,阻碍看法。

主要仪表板位于市中心,紧凑,易于组织的扫描。 Viper的是电传电线飞机,但它仍然被认为是什么老式的,圆形空速和高度表盘,带垂直速度指示器公司(VSI)和攻角(农业协定)和一个模拟的态度指标计。这些是主要的飞行,因为平视显示器在技术上没有仪表飞行规则(仪表飞行)认证文书。在黄蜂,我用我的主要信息来源和交叉检查的方式蒸汽在仪表仪器的平视显示器。 Viper的船坞为黄蜂提供平显相同的数据,但时间格式的不同。很容易适应,除了一个重要的项目:括号内的攻击角度。这两个指标看起来一模一样,但他们的工作正好相反,在降落时,一飞行员告诉他要拉推,反之亦然。这可能非常混乱。飞行农产品协议“落后”是在开始阶段的艰难,但我终于理解了它。在Viper的平视显示器符号其余的都是繁忙,但很容易理解。通过翻几个开关,驾驶员可以自定义船坞作为任务所需的信息。

在Viper的方坚持和油门是ergonomie设计的奇迹。对于单议席没有在背面(培养液)的家伙利于打击战斗机操作雷达和武器系统,在油门的手,并坚持(双杆操纵)设计的关键是管理空中的工作量。正如其名称所示,双杆操纵允许与手中的武器系统完成试点飞行控制维护控制。 Viper的有16个双杆操纵控制,都是以最小的运动很容易驱动。对“双杆操纵一些能够”功能包括:雷达模式选择,炸弹咸菜,枪扳机,导弹咸菜,箔条/照明弹免除等

指示符的油门控制(贸发局)是一种在飞机上发现两种功能,它本质上是“鼠标的武器系统”。它用于回转的交叉上radarscope或船坞发现头发和目标锁定到他们。在Viper的贸发局是在油门左手拇指下,它得到了一些用于制造微调调整。在黄蜂的贸发局是一个容易一些,因为使用它的位置在左手食指。我和我的食指更加灵巧,发现传感器回转多大的黄蜂更容易。

在毒蛇,所有雷达和瞄准前视红外(FLIR)设备吊舱信息将显示在两个单色多功能显示器(模场直径)。它们体积较小,旧技术比是大黄蜂的,但显示器容易阅读在各种照明环境。该架F/A-18有三个中心是一个较大的数字式地图显示一种颜色模场直径。移动地图,或者多功能彩色显示器(MPCD),是最重要的功能,区分这两个攻击战斗机。态势感知的巨量的大黄蜂的MPCD提供了试验的威胁,友好的位置,地理参考和导航数据极大地增强了战斗力。如果没有移动,地图显示,飞行员的心理负荷双打,和一些更高级的飞行员,包括我自己在内,将“向下”,而不是飞机飞行,如果在地图上显示失败。一些较新的块毒蛇显示有升级的镜像所有黄蜂队目前的能力,但这些例外。航空电子在大黄蜂远远优于几乎任何东西,我发现的飞行。唯一的例外是超级大黄蜂,它有两个额外的显示器,无论在大黄蜂的设计。

他的F - 16没有游戏机,以及大黄蜂的,有些开关难以到达举办。在大多数情况下,不影响正常运行,但可能会推迟飞行员在紧急情况下反应时间。例如,Viper的油门阻碍进入与选定加力发动机控制开关。此开关是用来备份在某些失败的电子发动机控制油门达到各地可能推迟完成的关键行动的程序,如果发动机起飞后得到生病的权利。

在大黄蜂的游戏机在逻辑上的系统分组。环境控制系统的控制面板,控制面板和电气照明控制面板是独立的单位。相反,Viper的左边的控制台已经飞行控制开关的电器开关和燃料转换开关的混合,他们聚集在一起。经过约12个模拟和飞行,我能够适应的F - 16的正常和紧急程序清单,但Viper的驾驶舱布局似乎是进化的产物,而黄蜂的驾驶舱布局,改变了从第一天起就很少。

与常规侧棒中心棒

无论是大黄蜂和Viper使用电传操纵飞行控制系统,这意味着飞机的反应是由一对飞行程序设置控制的法律“活”在飞行控制计算机,我深情地称之为“乔治。“换言之,飞行员在飞机不飞,乔治。乔治的飞行员告诉他希望飞机上做一些事情,和乔治然后通过数学拉链,哪些飞行控制面应移到完成飞行员的要求。最大的区别(它是一个很大的一个),是大黄蜂使用传统的中心棒,并在计算机感官坚持的立场来解释的飞行员想要的。 Viper的使用方棒,并在计算机感觉棒从试点的投入力量。

侧飞棒控制需要一段时间来习惯,但一旦你做,这是一个喜悦。该conformai棒的形状感觉很自然(它适合像糖块融化在手),它可以轻松地进入16双杆操纵控制9。两个完全可调前臂取决于正确的驾驶舱隔板稳定和孤立飞行员的手臂和手腕,因此当周围的动荡或将在驾驶舱剑拔弩张的坏人后,飞行员的手臂不小心将启动不必要的移动和控制输入。在其原来的设计中,Viper的操纵杆没有动弹,它只是从试验测量的手的压力。但是,在最初的F - 16飞行试验,是坚持运动¼英寸被纳入到帮助小死区和突破力的名义提供更好的“感觉棒中立”,因为否则它完全是过于敏感。控制和谐是相当好(压力的间距和滚转拌匀要求),但没有能力,身体棒的位置,很容易沾染不必要的间距投入滚动投入,反之亦然。

我的第一个毒蛇教练预测,我会过度旋转在起飞和下降的右翼,他是正确的。过度旋转的原因是飞行员是用来“搬了棍子,然后发生什么事”的旋转速度。当我到达145海里,回落,当然坚持不动,而是很少¼英寸,所以我把更多。没有经验不知道怎样拉的办法,所以我把可能加倍的是必要的。经过半秒钟的延迟,鼻子突然回答我的输入及金字高达约10度,而在同一时间的右翼跌至约10度,机翼下。我曾经发表过背棒的压力,和飞机举行了10度,间距为我轻轻地夷为平地的翅膀。根据我的导师李文中校,谁拥有3000多名蝰蛇小时,驾驶员诱发-振荡(先锋)是很常见的关于过渡飞行员起飞。

起飞性能

在我看来,Viper的最大的优势是它的蛮力:它有很大的马力。在裤子最大揭开旁边弹弓打掉航空母舰,行程是从通用电气在全加力启动供电,在一个寒冷的冬天早晨长舌妇蝰蛇。随着大于1.2:1推力起飞,重量比总重量,它需要所有的1,200英尺,获取空中160海里,而超音速飞机可以仅两英里后,如果在刻录机离开。加速度是令人难以置信!如果有没有一个燃料罐7G的中心线的限制,我会很容易9G章拉可直接进入垂直道路上的加速增长。当然,我已经做了“快速爬升”至1.5万英尺,之后水平小康,我还有350海里。 Viper的可外加速任何东西,包括空气中的大黄蜂。

为了准确比较大黄蜂的表现给Viper的,我从同一跑道起飞。黄蜂需要的200英尺以上的空中毒蛇获得大约相同的速度,并在跑道的末端,它只有330兑Viper的500多海里。攀登的最佳角度,我可以走出大黄蜂之前空速开始衰变为45度,我平整200海里送行Viper的上升了不到1分钟。在大黄蜂的推力不足似乎是,所有的批评者徘徊,这也有效,一个点。当飞行员投入战斗苍蝇,大量的推力是不错的了,绝对是有乐趣,但它并不一定必须具备的,这取决于飞机的其他属性。像毒蛇的黄蜂在不同的引擎版本的清单,但即使有两个“大电机”的葛- 404 - 402的最大推力18000磅每和一拖比赛中,黄蜂将没有比赛毒蛇。

当车轮是在良好的飞行控制Viper的起飞和着陆的收益变化(它会自动改变模式,因为它需要同样的反应不同的压力)的巡航收益。这减少的趋势在球场先锋当飞机慢,接近地面。在加速气体燃烧器似乎建设空速,这真是一个球!我去的快,我去得越快,这是因为固定几何沟壑更主要是由于飞行速度增加效率。取消加力(AB)的300节和2000英尺AGL不会停止惊人的加速度。即使在军事力量,蝰蛇可以轻松放入高于350的15度上升结爬升速度。在另一方面,大黄蜂有一个平稳的加速,并迅速达到了15度的军事实力攀登攀登300海里的标准配置。在大黄蜂的鼻子必须在10,000英尺下降到5度,它的加速和维持一个350结爬升速度。

空气中的竞争性考试,Viper的飞行员可以整天钻在350到400海里,还有备用燃料。如果有关于节约燃料的关注,大黄蜂工程最好在300 - 350 -结速度制度。轧辊的蝰蛇的性能,略快于黄蜂的。阿全副翼偏转辊眼睛干净毒蛇浇水(约每秒360度),且在一光滑黄蜂(约三分之二令人印象深刻的三分之二的Viper的速度)。一个漂亮的侧功能棒控制器的能力,迅速捕捉只需释放银行坚持一个精确的角度。该飞机的控制基本上冻结时,飞行员可以走出棒,即使在最大速度鞭打卷左右。这是真正的方便,在滚滚的目标(包括空气对空气和空中到地面)。在大黄蜂的滚转控制同样精确,但需要一点技巧。它的飞行控制巡航系统是一个“八国集团命令”飞行控制系统,它不断地微调,以中空飞行的飞机不管的态度。如果试验卷倒在一个大黄蜂,让走出棒,飞机“拉”IG和逐步进入潜水维持中空。搞好蝰蛇同样的原因让飞行员在座位轻,飞机并没有感到任何试验的投入,因此它继续领导直和颠倒。在黄蜂的G -命令在ACM咬数过渡飞行员当他们面对的鼻子高,低速的态度。 Tomcat的司机学习黄蜂通常释放的控制,因为这是他们被用来做的F - 14,其中约100海里停止飞行。在黄蜂,这只是导致进一步的鼻子,高的态度,因为拉大黄蜂归还,并把在飞机上中空。

Viper的辊很好,但很容易在轧制过程中不慎加入演习摹,因为它需要一定的浓度,以防止意外申请backstick施加压力,同时为推出侧压力英寸我遇到这种早在我的训练。这是一个挑战,首先,一个纯粹的执行,不断中空的最高利率副翼卷:鼻子,然后飞弧温和上升,然后坐下,滚动所以我的裤子座位停留在座位上,一路过关斩将。我的倾向是加载到2G中途推出运用太多的背压通过。下一次,我矫枉过正,获得座位轻,因为我看到了有关O.SG.同样,学习曲线陡峭,最终,我可以最大无无意中拉或推湾演出卷

在训练开始时,很难在拉高最低的鼻子周围半径,最大接枝水平不小心把它引进副翼不是想要的。我第一次在了一块9G水平转弯几次尝试,我倾向于棘轮从一家银行的角度翅膀来回到另一个。该方坚持认为,在纵轴,当时它使所有9G章(或任何的当时的速度只有第一个试点投入25磅)。显然,我必须也无意中采用了横向,粘力,并造成意想不到的银行的角度变化和随后的棘轮少量。经过数在了一块9G水平转弯尝试,我了解到,通过使用平稳,逐步摹建设和淡化量的拉,我可以钉了一块9G,360度的大转弯,同时保持恒定在100英尺高空。

这种飞机可以伤害你,因为它绝对没有问题举行9G章,特别是在低位。在黄蜂限于7.SG的飞行控制软件,即使机身可以处理9G章,事实上,一些外国的版本将要被9G章飞机出售。代价是疲劳寿命。当在黄蜂dogfighting,我很少看到7.SG,如果有的话,这是短暂的,因为我通常关闭枪支后的第二个交易合并和我的鼻子的位置空速。

续..
海军有F-16N啊。。。。自己练着玩??
显然不是,文章作者是在一次海军和空军的交换(交流?)访问中驾驶F-16的
海军的人肯定会酸空军的。
海军和空军关系平好也不是一天两天了,指望海军说它的飞机不如空军,比中500万还难!
挂幌子 发表于 2009-12-15 01:55
F16N好像是假想敌中队用以模仿su27和mig29的
海军:虽然推力大,但只有一个菊花,放在海上不知还撑不撑得鸟

空军:切,两个菊花又怎样,跟石榴姐比舞姿虫子最多只能扭两下屁股
NAVY党徒的石榴。。。。违和感满满{:wu:}


简单概括一下,作者是海军试飞员,通过交换项目去空军飞Viper:
1.Viper单发,飞行员会有不信任感,但其实绝大部分Viper的事故还是可控飞行撞地,而非发动机;
2.Viper的大后仰角座椅在高G下坐着不动可能是比较舒服(非原文,传统观点),但是在扭动身体观察时会缺少支撑,对颈椎造成伤害;
3.Viper和Bug的基本仪表和HUD都很直观,但是HUD上的攻角指示方式完全相反,需要适应;
4.Viper的HOTAS设计得也很不错,但是TDC(目标指定控制,白话:锁定框)的苦力帽使用需要适应;
5.Bug的玻璃座舱要比Viper的先进(尤其是数字地图),能够提供更好的SA(势态感知);
6.Viper左右两侧的控制台(飞机系统相关)有设计不合理之处,例如油门杆在加力位置时会挡住发动机电调的控制电门,会延迟应急程序的完成,Bug则是严格按系统划分区域(控制盒),比较容易适应;
7.Viper的力感应侧杆极端灵敏,但是由于没有了对“杆位”的物理感知,飞行员(老鸟也有)很容易在进行滚转操纵的时候误带俯仰操纵,新手很容易造成诱发振荡(PIO);
8.Viper推重比优势明显,起飞时的“推背感”仅次于航母弹射起飞,相对来说Bug差得远;
9.Viper的电传在起降阶段与升空后使用两套不同的控制率(起降控制率平缓一些),来避免在低空出现诱发振荡;
10.Viper巡航速度比Bug快一些(50节左右);
11.Viper滚转率略高,但因为压力侧杆的问题,容易出现俯仰轴的误操作,不过压力侧杆也有优势,即响应速度更快;
12.对新手来说,在Viper上做好高G定常转弯并不容易,原因还是侧杆带来的误操作(这次是滚转方向的);
13.海军的Bug可用过载被飞控软件限制在7.5G,但机体飞9G完全没问题,某些出口型号就是按9G设置;
14.Bug在巡航时,电传控制率的逻辑的是“过载管理”,即杆中立条件下,无论什么姿态,飞控都把飞机的法向过载配平到1G。

简单概括一下,作者是海军试飞员,通过交换项目去空军飞Viper:
1.Viper单发,飞行员会有不信任感,但其实绝大部分Viper的事故还是可控飞行撞地,而非发动机;
2.Viper的大后仰角座椅在高G下坐着不动可能是比较舒服(非原文,传统观点),但是在扭动身体观察时会缺少支撑,对颈椎造成伤害;
3.Viper和Bug的基本仪表和HUD都很直观,但是HUD上的攻角指示方式完全相反,需要适应;
4.Viper的HOTAS设计得也很不错,但是TDC(目标指定控制,白话:锁定框)的苦力帽使用需要适应;
5.Bug的玻璃座舱要比Viper的先进(尤其是数字地图),能够提供更好的SA(势态感知);
6.Viper左右两侧的控制台(飞机系统相关)有设计不合理之处,例如油门杆在加力位置时会挡住发动机电调的控制电门,会延迟应急程序的完成,Bug则是严格按系统划分区域(控制盒),比较容易适应;
7.Viper的力感应侧杆极端灵敏,但是由于没有了对“杆位”的物理感知,飞行员(老鸟也有)很容易在进行滚转操纵的时候误带俯仰操纵,新手很容易造成诱发振荡(PIO);
8.Viper推重比优势明显,起飞时的“推背感”仅次于航母弹射起飞,相对来说Bug差得远;
9.Viper的电传在起降阶段与升空后使用两套不同的控制率(起降控制率平缓一些),来避免在低空出现诱发振荡;
10.Viper巡航速度比Bug快一些(50节左右);
11.Viper滚转率略高,但因为压力侧杆的问题,容易出现俯仰轴的误操作,不过压力侧杆也有优势,即响应速度更快;
12.对新手来说,在Viper上做好高G定常转弯并不容易,原因还是侧杆带来的误操作(这次是滚转方向的);
13.海军的Bug可用过载被飞控软件限制在7.5G,但机体飞9G完全没问题,某些出口型号就是按9G设置;
14.Bug在巡航时,电传控制率的逻辑的是“过载管理”,即杆中立条件下,无论什么姿态,飞控都把飞机的法向过载配平到1G。
楼上好淫!!!
16楼的兄弟辛苦................:handshake
一眼望去 全是英文 心里感叹 唉 太累了 不想看 换中文就好了
结果下面的兄弟把中文翻出来了  才发现 太长了 还是懒得去看....
Mutha 发表于 2009-12-15 11:50

这条有点新鲜,双天赋切换着用啊{:3_76:}
海军着舰岂不是更需要这个?
16L翻译帝。。。{:hao:}
我掠过lz,看了16l
01272064 发表于 2009-12-15 13:45
这个不是什么新鲜玩意~
基本上电传飞机都会有适应不同飞行阶段的多套控制法则。空客就有正常法则,备用法则,非正常姿态法则,直接法则四种控制率。毛机在空中加油时(伸出受油管后),也会使用另一套控制率,飞行员需要更大的杆量才能完成正常法则下的操作,这样可提高控制精度。
这NAVY的飞官还是对Viper的评价还算客观吧……= =
16楼的同志辛苦了!!谢谢!!
Viper推重比优势明显,起飞时的“推背感”仅次于航母弹射起飞,相对来说Bug差得远

16这么厉害~~仅次于航母弹射???夸张了吧~~
这个给我个启示,苏俄系的轻型、中型战斗机都是双引擎是发动机可靠性的原因吗??或者有这个原因?
我看完第一段就晕了{:wugu:}{:wugu:}{:wugu:}